//===========================================================================
//  TETRAHEDRON
//===========================================================================

U32		polyhedron4facets = 3;
POINT	polyhedron4[3] = 
{
	{2.0,2.0,0.0},
	{0.0,2.0,-2.0},
	{2.0,0.0,-2.0},
};

//===========================================================================
//  CUBE
//===========================================================================

U32		polyhedron6facets = 3;
POINT	polyhedron6[3] = 
{
	{1.0,0.0,0.0},
	{0.0,0.0,1.0},
	{0.0,1.0,0.0},
};

//===========================================================================
//  OCTAHEDRON
//===========================================================================

U32		polyhedron8facets = 4;
POINT	polyhedron8[4] = 
{
	{1.0,-1.0,0.0},
	{1.0,0.0,1.0},
	{1.0,1.0,0.0},
	{1.0,0.0,-1.0},
};

//===========================================================================
//  DODECAHEDRON
//===========================================================================

U32		polyhedron12facets = 3;
POINT	polyhedron12[3] = 
{
	{0.0,0.0,1.2360679774997896964},
	{0.6180339887498948482,1.0,-0.3819660112501051518},
	{0.6180339887498948482,-1.0,-0.3819660112501051518},
};

//===========================================================================
//  ICOSAHEDRON
//===========================================================================

U32		polyhedron20facets = 5;
POINT	polyhedron20[5] = 
{
	{1.6180339887498948482	,-0.6180339887498948482	,-1.0	},
	{1.6180339887498948482	,-0.6180339887498948482	,1.0	},
	{0.6180339887498948482	,1.0					,1.6180339887498948482	},
	{0.0					,2.0					,0.0	},
	{0.6180339887498948482	,1.0					,-1.6180339887498948482	},
};

